Daniel Keast

Star Ocean

Games I've Completed

This is a SNES RPG which came out very late in the system’s life, and was never released outside of Japan. I played this using a fan translation patch which itself is over twenty years old.

The game is technically incredibly impressive; it has beautiful sprite work and actually features speech samples. Your characters speak before and after fights, and there is a voiced intro, although it’s so compressed it’s hard to hear what they’re saying.

It starts out as a very typical fantasy RPG, but quickly introduces sci-fi elements with people beaming down from a spaceship and then your party travelling back through time. During the game your choices affect the story and even which characters will join your team. This seems very advanced for a SNES game, although it seemed to mean I ended up with numerous plot points being dropped or not making sense to me.

Despite being a short game, I feel like it could have been improved by trimming things back and focusing on developing what’s left further. There are a huge number of towns in the game, several of which don’t seem to have any need to be there, and by the end I was spending my time running between them all. I felt the same about the game mechanics as well, there are a huge amount of systems that play off each other. There are random innate talents for characters, affinity points between each of them, and skills you need to acquire then level up, which then unlock submenus in the menu screen when you join ones together. You can craft items, write books, compose music, smith weapons, learn attacks, level up stats, control the encounter rate and a huge amount more. I felt like by the time the credits rolled I’d only just begun to understand what it all did.