This is a GameCube game that I played on the Switch 2. I actually bought the official GameCube controller from the Nintendo store to play it, since it’s such an odd controller that mappings can be pretty cumbersome.
Stuff about Games I've Completed
I’m not actually sure when I bought this game, but it’s in my Steam library. It was probably in a Humble Bundle. I saw it being mentioned online as an excellent Metroidvania, so I thought I’d give it a go.
I’d seen multiple people online saying that this is one of the best games ever made. I held off playing it, feeling that I needed to give it proper attention. It’s not really a game to dip in and out of. I’m glad I did, the game is genuinely fantastic, with excellent writing and a fascinating world. It felt like the game truly responded to each decision I made along the way, with the narrative unfolding in a way that seemed unique to me. I think at some point I’ll need to play this again, and make very different choices to see what happens.
This came as a part of a bundle when I bought my Switch 2 in June. In this version all of the tracks in the game are part of one giant map, and there is a free roam mode where you can drive around and find secrets. It also has a new mode call Grand Tour where you race from one end of the map to another going through six tracks along the way. As you reach the end of each of these sections players below a certain position are out of the race. By the end there are only four people left, and the person in first at the end is the winner. I particularly enjoy this mode online, it is absolutely hectic especially at the start.
I’d been waiting for this game for 18 years. I love the Metroid series, and the first Prime game is one of my favourites. This game seems to have had a very troubled development, it took eight years and they changed developer half way through from Bandai to the developer of the original trilogy, Retro.
This is the second Paper Mario game, a sequel to the N64 one. It was originally released on the GameCube, but I played the recent Switch remake. It’s an RPG with a neat graphical style, all of the characters are made out of flat pieces paper. This actually has numerous gameplay implications, you can turn to the side to fall down grates, you can fold up into a paper aeroplane to get over gaps and countless other things.
This is a psychological indie horror game that is currently on sale on Steam. I played through it on the Steam Deck in a single sitting, it is quite short and very engaging. The game is first person, and mostly a walking sim style game. You explore the ship, talk to the crew mates, and solve simple puzzles.
This is an early SNES side-view Shmup, my brother had a copy when I was very young and I loved it. It’s very hard though, and so I never got very far back then. There is a large amount of slowdown as the screen fills with enemies and weapons due to the cpu of the machine being pretty underpowered.
I played this on my Switch 2, after having rented it from Boomerang Rentals. I love the Pikmin series, the first three I found to all be incredibly charming and relaxing. This one is exactly the same in that regard.
This is the original Metroid game for the NES, I loved Super Metroid on the SNES, and felt like I should go back and finish the original. I’ve played it several times over the years, but have never gotten particularly far. The game is incredibly hard, and does not feature a map like the later sequels.
This is actually two games, which were released separately in Japan. They are a spin off of the Ace Attorney series, set in an alternative Victorian england. You play as a Japanese student who unexpectedly becomes a defence attorney after stowing away on a ship to England to join his friend who was travelling to learn how justice works in England to help develop the system in Japan.
This game was originally released on the Wii in 2010, and I played it back then. I got very far in, but didn’t finish it. This is the Definitive Edition released on the Switch, which I also played when it was released but never got to the end. This time I thought I’d give it a quick try on the Switch 2 to see what it looks like, and ended up completing the game finally.
This game has a really unique premise. The story begins inside of a childrens book, with you playing a small boy on an adventure to save the kingdom. The thing that is unique is that you can leave the book at points, and enter the 3d world of the childs desk that the book is placed on. As the game progresses you gain extra powers, including tilting the book to move objects on the pages, turning the pages to go back to earlier parts of the story or placing stamps on the pages to hold things in place.
This is the first PlayStation 5 game I’ve played in ages. It feels like I’ve barely used the console. I did love the small pack in game though, Astro’s PlayRoom. This is the full game based in that series, and it is excellent. Absolutely full of joy, graphically beautiful and the controls are just perfect. The game is full of new ideas, each world and each level is throwing new things at you.
I played the reboot game of the same name almost exactly a year ago. I remember this game having significantly less fighting, and more tomb raiding than that one. Turns out my memory is correct, and thankfully so because the fighting is pretty awful here. Despite that this is a great game, it gave me a real sense of adventure trying to navigate my way around the levels.