This is the original Metroid game for the NES, I loved Super Metroid on the SNES, and felt like I should go back and finish the original. I’ve played it several times over the years, but have never gotten particularly far. The game is incredibly hard, and does not feature a map like the later sequels.
Stuff about Games I've Completed
This is actually two games, which were released separately in Japan. They are a spin off of the Ace Attorney series, set in an alternative Victorian england. You play as a Japanese student who unexpectedly becomes a defence attorney after stowing away on a ship to England to join his friend who was travelling to learn how justice works in England to help develop the system in Japan.
This game was originally released on the Wii in 2010, and I played it back then. I got very far in, but didn’t finish it. This is the Definitive Edition released on the Switch, which I also played when it was released but never got to the end. This time I thought I’d give it a quick try on the Switch 2 to see what it looks like, and ended up completing the game finally.
This game has a really unique premise. The story begins inside of a childrens book, with you playing a small boy on an adventure to save the kingdom. The thing that is unique is that you can leave the book at points, and enter the 3d world of the childs desk that the book is placed on. As the game progresses you gain extra powers, including tilting the book to move objects on the pages, turning the pages to go back to earlier parts of the story or placing stamps on the pages to hold things in place.
This is the first PlayStation 5 game I’ve played in ages. It feels like I’ve barely used the console. I did love the small pack in game though, Astro’s PlayRoom. This is the full game based in that series, and it is excellent. Absolutely full of joy, graphically beautiful and the controls are just perfect. The game is full of new ideas, each world and each level is throwing new things at you.
I played the reboot game of the same name almost exactly a year ago. I remember this game having significantly less fighting, and more tomb raiding than that one. Turns out my memory is correct, and thankfully so because the fighting is pretty awful here. Despite that this is a great game, it gave me a real sense of adventure trying to navigate my way around the levels.
This is the pixel remaster version of the game. I’ve completed the original version on the NES a long time ago, but this one improves it in a lot of ways. In the original if you target an enemy that another character kills in the same round you miss your attack. In this one your character will hit another enemy instead like the rest of the series. The graphics are completely redrawn, but they are still in a pixel style that keeps the spirit of the original designs.
This is the sequel to a game I played quite recently. This game I think is significantly better than the first. I was surprised just how much I enjoyed it.
This is a 3d platformer made by several of the same people that created the Banjo Kazooie games on the N64. It has the same humour and style, and is really pretty funny. I particularly liked all of the characters.
This is a megadrive RPG, the third sequel to the game I played in 2018. I’ve never played II or III, but this one is apparently considered to be the best in the series. It’s set a long time after the events of the first game, where the characters in that have become legends.
This is a SNES RPG which came out very late in the system’s life, and was never released outside of Japan. I played this using a fan translation patch which itself is over twenty years old.
This was mentioned on the Exeter Social Discord group, and it made me curious to see how well it has held up. I played the Mega Drive version, which was what I had when I was younger. I remembered it being pretty mediocre, bad but not as bad as most of the mascot or tie-in platformers of the era. That’s exactly how I found it today as well, the graphics are nice, the music is good but the actual platforming is fiddly and hit boxes are very unpredictable. It’s very short though, only five levels with a few stages each.
I think this is the first time I’ve finished this game. I’ve played it several times before on different platforms but always gave up before the end. There are only ten levels in the game, but a few of them are copies of previous levels that you go through in reverse. It’s clear that the development was rushed, because even within those levels there are sections that are copied over and over to pad out the game. The level called The Library is the one that people normally call out as having done this, but I think it is pretty common throughout the whole of the game.
This is a remake of the second Yakuza game, but it is the third game chronologically. I completed Yakuza 0 about the same time last year and very much enjoyed it, I also played the original Kiwami game years ago as well. I think this series has absolutely clicked with me now, I very much enjoyed this one.
This is a late-era SNES action RPG that was only released in Japan and the PAL regions. I live in the UK, and despite the SNES possibly being my favourite console and my love for RPGs, I never played it. It was released in December 1996, by which point I already had a PlayStation, so I imagine that’s why it slipped past me.